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Posted: Mon 19:34, 02 Sep 2013 Post subject: hollister Technology And Reading In The Classrooom |
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David P Johns has been working within the education sector for a number of years now, his tools, books and ideas are widely hollister seen across the education hollister france space. He is currently building tools to help students learn the louboutin NSW sight words. His writing and ideas can be found at
Teaching the early years of schooling can be a rewarding peuterey outlet task, your job is to prepare these young minds for the challenges that are in front of them. The most valuable thing a young student can learn is to read. Reading is fundamental to every task, both in life outside of the school and to one's continuing education.
Typically when learning to read, teachers introduce the basic letters of the alphabet and the sounds moncler pas cher they make. The goal here is to develop quick recall of the letters. A young student can hollister france soak this information giubbotti peuterey up, if this learning experience is coupled with some fun tasks you will be very surprised at how quickly a child can recall the alphabet. Think about how you know the alphabet? I bet it's in the form of a song. You learnt this a long time ago and it has remained with you ever since.
Anyway, once the alphabet and sounds have been covered, the next task is to introduce the child to the high frequency and abercrombie common sight words. Often its not possible to sound out these words, but more importantly because these words are so frequently used, we really want students to have instant recall of them, having instant recall will help speed reading and help with comprehension.
Quite a few systems are used to develop this instant recall, teachers often print our the words on laminated barbour uk outlet cards and then play games like snap. These cards are used in the classroom very frequently with the goal of developing instant recall.
Technology is helping to develop this recall capability, while a laminated card is great for when a teacher is around who can speak the word, a child without moncler doudoune someone to help along won't gain anything from the card. Computers, tablets and phones do have the ability to play recorded sound of the sight word. This provides game developers with the opportunity to create games that educate and help reinforce the common sight words.
Making use of technology in this way free's up the teacher from reading words to being able to really help the abercrombie milano students who are struggling with the earlier steps of learning the basic alphabet. Technology in the classroom should be an enabling tool, a game for the sake of a game is not good education, but something that can help the teacher spread their hollister pas cher skills to more students with affecting the others in the class is a great outcome.
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